Classes | |
class | SimpleString |
An extremely primitive string class. More... | |
class | Zone |
A wrapper class defining a 'zone' object type. More... | |
class | ParticleEmitter |
A wrapper class defining a 'particle emitter' object. More... | |
class | Camera |
A wrapper class defining a 'camera' object. More... | |
class | Mover |
A wrapper class defining a 'mover' object. More... | |
Functions | |
void | PrepareToBuild (aw_object_data_zone *zone_p) |
Prepares a zone object to be built in-world. | |
void | PrepareToBuild (aw_object_data_particles *particle_p) |
Prepares an emitter object to be built in-world. | |
void | PrepareToBuild (aw_object_data_camera *camera_p) |
Prepares a camera object to be built in-world. | |
void | PrepareToBuild (aw_object_data_mover *mover_p) |
Prepares a mover object to be built in-world. |
This namespace contains all the encapsulation classes, utility classes, and methods necessary for manipulating 4.1 object structures.
void AwV4::PrepareToBuild | ( | aw_object_data_mover * | mover_p | ) |
Prepares a mover object to be built in-world.
After calling this method use either the aw_object_add or aw_object_load SDK methods, after setting additional attributes as necessary.
mover_p | A pointer to the mover to be built. |
void AwV4::PrepareToBuild | ( | aw_object_data_camera * | camera_p | ) |
Prepares a camera object to be built in-world.
After calling this method use either the aw_object_add or aw_object_load SDK methods, after setting additional attributes as necessary.
camera_p | A pointer to the camera to be built. |
void AwV4::PrepareToBuild | ( | aw_object_data_particles * | particle_p | ) |
Prepares an emitter object to be built in-world.
After calling this method use either the aw_object_add or aw_object_load SDK methods, after setting additional attributes as necessary.
particle_p | A pointer to the emitter to be built. |
void AwV4::PrepareToBuild | ( | aw_object_data_zone * | zone_p | ) |
Prepares a zone object to be built in-world.
After calling this method use either the aw_object_add or aw_object_load SDK methods, after setting additional attributes as necessary.
zone_p | A pointer to the zone to be built. |